Changes

IVs

370 bytes added, 14:23, 6 October 2018
no edit summary
*Attack = (Base Attack + Individual Attack) * [[CP Multiplier]]
*Defense = (Base Defense + Individual Defense) * CP Multiplier
*Attack Stamina = (Base Attack Stamina + Individual AttackStamina) * CP Multiplier
A Pokemon with 15 Individual Attack, 15 Individual Defense and 15 Individual Stamina is considered perfect! A perfect [[Vaporeon]] will have 275 STA, 201 220 ATK, 183 192 DEF. ==Appraisals==Players can check the IVs of their Pokemon in-game through [[Appraisal System]].
==Why Do We Want to Know IVs==
*100% IV is a Pokemon with +15/+15/+15 to [[Attack]]/[[Defense]]/[[Stamina]].
*All IV comparisons are between the average of all the fully evolved Pokemon.
For two of same Pokemon (same [[CP]], [[Moves|move set]] and everything else), one with 100% IV and another with 0% IV, the 100% IV Pokemon will do 31.4% more damage before it faints. When compared to an average Pokemon (50% IV), a 100% IV Pokemon will do 14.2% more damage before it faints. ==Wild Pokemon and IVs==The same exact [[Pokemon]] will have the same IVs. If a [[Bulbasaur]] spawns and 2 or more trainers catch that Bulbasaur, the newly caught Bulbasaur will have the same IVs across all trainers but won't have the same [[CP]].
==IVs and Evolution and Eggs==
2
edits