Changes

Augmented Reality

11 bytes removed, Sunday at 06:17
Core AR features
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== Core AR features =====AR Catching & AR+===*'''Standard AR mode''' places the wild Pokémon in the centre of the camera feed and tracks the device’s [[gyroscope]] and [[accelerometer]] for orientation. *'''AR+ mode''' (2017 iOS / 2018 Android) anchors Pokémon to detected planes, renders them at canonical scale, and introduces an *awareness meter*—approach too quickly and the target may flee.
=== AR Catching & AR+ ===* **Standard AR mode** places the wild Pokémon in the centre of the camera feed and tracks the device’s [[gyroscope]] and [[accelerometer]] for orientation. * **AR+ mode** (2017 iOS / 2018 Android) anchors Pokémon to detected planes, renders them at canonical scale, and introduces an *awareness meter*—approach too quickly and the target may flee. === [[GO Snapshot]] ===
Players can choose any caught Pokémon, place it on a detected surface, reposition it, and capture photos. Smeargle and special-event photobombs may appear after a snapshot session.
=== [[Buddy Adventure]] & Shared AR ===In **'''Play Together**''', Trainers feed, pet, and walk with their [[Buddy Pokémon]] rendered in real space; Shared AR syncs up to three buddies for group photos.
=== Reality Blending ===
Supported devices use depth APIs to let Pokémon move *behind* furniture or trees, improving realism through occlusion.
=== AR Mapping tasks ===
Field Research labelled **AR Mapping** asks Trainers to record short, anonymised videos of PokéStops; these scans refine Niantic’s 3-D maps and unlock in-game bonuses such as powered-up PokéStops.
=== Pokémon Playgrounds ===
An experimental feature that lets Trainers anchor Pokémon persistently at real-world landmarks for others to discover and photograph, enabled by Niantic’s [[Visual Positioning System]].