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IVs

250 bytes added, 17:38, 9 August 2016
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*All IV comparisons are between the average of all the fully evolved Pokemon.
For two of same Pokemon (same [[CP]], [[Moves|move set]] and everything else), one with 100% IV and another with 0% IV, the 100% IV Pokemon will do 31.4% more damage before it faints. When compared to an average Pokemon (50% IV), a 100% IV Pokemon will do 14.2% more damage before it faints.
 
==Wild Pokemon and IVs==
The same exact [[Pokemon]] will have the same IVs. If a [[Bulbasaur]] spawns and 2 or more trainers catch that Bulbasaur, the newly caught Bulbasaur will have the same IVs across all trainers but won't have the same [[CP]].
==IVs and Evolution and Eggs==