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Optimal Travel Speed

1,502 bytes added, 19:49, 2 September 2016
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[[File:optimal travel speed1.png]]
This is your scan radius - Light green will find Pokemon for your Sightings list, and dark green will put them on your map to capture.
 
[[File:optimal travel speed2.png]]
This is your scan circle - Since your scan radius is 200m, you actually scan a circle that's 400m across.
 
[[File:optimal travel speed3.png]]
The scanner refreshes every 10 seconds. - If you walk at a rate of 2.5 miles per hour (4kph) for a minute, you'll generate a series of scans that look like this. There is a lot of overlap, and you're not going to miss anything in this area.
 
[[File:optimal travel speed4.png]]
Wolfram Alpha says that people jog at about 7.5mph (12kph) - Jogging at this rate will scan a wider area with almost no pokemon slipping through.
 
[[File:optimal travel speed5.png]]
If you're riding at 20mph (32kph) you'll travel 90 meters between scans. - Your "Sightings" list won't miss much, but about 1/3 of the pokemon in your direct path will not appear on your map on your first pass. This is a slow speed for a car, but a fast speed for a bicycle.
 
[[File:optimal travel speed6.png]]
30mph (48kph) - Now you're moving 130 meters between scans. You're missing out on half of the pokemon in your path, and the "Sightings" list is starting to develop small gaps.
 
[[File:optimal travel speed7.png]]
40mph (64kph) - Your "Sightings" list is still showing you everything that's directly in your path, but it misses quite a bit just to your left and right.
 
[[File:optimal travel speed8.png]]
60mph (97kph) - Now, you're moving 27 meters per second. You are leaving large gaps between scans. Anything that shows up in your "Sightings" list should just be ignored. It won't show up on your map unless the driver turns around.
 
 
 
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