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References to Other Media in Pokemon Franchise

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{{TOCRIGHT}}
updated until 0.55.0
==3 Different Types of Pokemon Go Players==
There are three types of player groups here:
==The Youngster Medal==
The [[Youngster ]] medal is focused on tiny [[Rattata]]. Like the other medals, "Youngster" is also based on a trainer class, but most specifically it's a reference to Youngster Joey from the Pokémon Gold/Silver/Crystal and HeartGold/SoulSilver games. He is famous for his Rattata, where specifically in HeartGold/SoulSilver, he will frequently call the player just to say, "Remember my super cool Rattata? My Rattata is different from regular Rattata. It’s like my Rattata is in the top percentage of all Rattata." 
His "Top Percentage Rattata" has become a meme in the Pokémon community.
 
==The Fisherman Medal==
The [[Fisherman]] medal requires you to catch big or "XL" [[Magikarp]]. While big Magikarp were shown on more than one occasion in the original anime, the main reference comes from one of the fishing guru brothers in Pokémon Gold/Silver/Crystal and HeartGold/SoulSilver. In the Lake of Rage, the fishing guru's dream is to see the world's biggest Magikarp and will measure the ones you catch and show him.
 
==Professor Willow==
Pokémon Professors are a staple in the Pokémon franchise. A running gag (if that's the appropriate term) is that the professors are always named after trees and/or other vegetation.
The core series games' professors:
*Generation I: Professor Oak
*Generation II: Professor Elm
*Generation III: Professor Birch
*Generation IV: Professor Rowan
*Generation V: Professor Juniper
*Generation VI: Professor Sycamore
*Generation VII: Professor Kukui
...all trees. Willow is no exception.
 
==Teams==
The title "[[Team]]" is a recurring theme in Pokémon games. Every generation and their core series games feature a villainous team that always follows the same naming format: Team [insert word].
 
The core series games' teams:
*Generation I: Team Rocket
*Generation II: Team Rocket (sequel)
*Generation III: Team Aqua and Team Magma
*Generation IV: Team Galactic
*Generation V: Team Plasma
*Generation VI: Team Flare
*Generation VII: Team Skull
 
An early Pokémon GO theory was that the team leaders, [[Candela]], [[Blanche]], and [[Spark]], are actually villainous to stay true with the franchise's recurring elements. It remains to be seen if GO will have any plot in the future.
 
==Team Harmony==
Players know [[Team Mystic]], [[Team Instinct]], and [[Team Valor]]. You may have occasionally seen a fan-made "Team Harmony."
 
SPOILER ALERT
 
SPOILER ALERT
 
SPOILER ALERT
 
Harmony is a reference to the second Pokémon movie, Pokémon: The Movie 2000, where the feuding legendary birds in [[Articuno]], [[Zapdos]] and [[Moltres]] (the respective mascots of Mystic, Instinct, and Valor) are quelled and united by [[Lugia]], a legendary Pokémon introduced in Generation II.
 
==Razz Berries==
[[Razz Berries]] are one of many, many, many [[berries]] in the Pokémon world. Specifically it's used to create PokéBlocks (Generation III games) and Poffins (Generation VI games), which boost the condition for Pokémon for Contest purposes (a feature in Gen. III/Gen. VI games Ruby/Sapphire/Emerald and Omega Ruby/Alpha Sapphire). By no means was it ever a battle/capture associated item like it is in Pokémon GO.
 
==Lucky Eggs==
GO players know [[Lucky Egg]]s double their experience gained. The same applies for any Pokémon in the core series handheld games that held a Lucky Egg (except the multiplier is 1.5x instead of 2x).
 
Lucky Eggs in the core series games are either gifts or unlockable rewards. But they can sometimes also be obtained from wild [[Chansey]], their pre-evolution [[Happiny]] and [[Pelipper]] (ugly messes that slightly resemble anatomically impossible pelicans).
 
Has anyone tried gathering a massive group of players and simultaneously using Lucky Eggs in hopes of summoning a wild Chansey?
 
==Incense==
While the [[Incense]] in GO attracts wild Pokémon, there are several incenses from the core series handheld games that serve other purposes, from boosting attacks of specific [[types]], through breeding specific baby Pokémon when held by the proper parent.
 
Though there isn't an incense in the core series games that attract wild Pokémon, a specific move called [[Sweet Scent]] (learned by many [[Grass-type]] Pokémon) can be used while out of battle to force a wild Pokémon encounter. The way that Sweet Scent turns the screen pinkish-purple is similar to the aura that GO's Incense produces.
 
==Candies==
Traditional [[levels]] take a backseat in Pokémon GO, but they exist nonetheless. A number of [[candies]] are required to level up a species by 0.5, thereby boosting its CP. A similar candy exists in the core series handheld games in the form of "[[Rare Candy]]," which instantly increases a Pokémon's level by 1. Coincidentally, Rare Candy is also spherical in shape.
 
==Stardust==
[[Stardust]] in GO is very different from Stardust found in the core series handheld games. In the latter, it is a simple valuable item that has no purpose other than to be sold for money in the in-game shops.
 
==Abra's 99% Flee Rate==
For GO players who have experienced the infuriating results of unsuccessfully capturing an [[Abra]] on the first ball throw, you may have realized that Abra virtually flees immediately every time it breaks out. This is a reference to wild Abra in core series handheld games that will use its Teleport move (the only natural move it can learn through leveling up) on its first turn. Barring any outside factors like status conditions and abilities (none of which are featured in GO), [[Teleport]] will instantly end any wild encounter.
 
==Gender Differences==
Originally, Raichu used its female sprite in GO. It has since been changed to the male sprite as all Pikachu in GO use the male variant.
 
For reference:
*Male Pikachu
*Female Pikachu (heart-shaped tail)
*Male Raichu
*Female Raichu (shortened tail tip)
 
If genders do get implemented, there will be many more species that showcase their differences.
 
==Critical Captures (not implemented... yet)==
Early datamining for 0.55.0 showed "critical catch" as a term. This is a feature originally introduced in the Generation V games (Black/White/Black 2/White 2 versions), where the more Pokémon caught lifetime by the player, the more likely a critical capture will occur. If a critical capture is triggered, the [[Poké Ball]] will only need to shake once (instead of three, in the case of GO) to check for a successful capture, meaning there is a significantly higher chance the player will capture the targeted Pokémon.

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