Difference between revisions of "Ditto"

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|image=ditto1.png
 
|image=ditto1.png
 
|Number=132
 
|Number=132
 +
|Generation=1
 
|Type=[[normal]]
 
|Type=[[normal]]
 
|Classification=[[Transform Pokemon]]
 
|Classification=[[Transform Pokemon]]
Line 11: Line 12:
 
|Next Evolution Req=Max
 
|Next Evolution Req=Max
 
|Egg Distance=N/A
 
|Egg Distance=N/A
|Standard Moves=[[Pound]]
+
|Standard Moves=[[Transform]]
 
|Special Moves=[[Struggle]]
 
|Special Moves=[[Struggle]]
|Strengths=
+
|Strengths=[[ghost]]
|Weaknesses=
+
|Weaknesses=[[fighting]]
 
|Description=Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokemon manages to get details wrong.
 
|Description=Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokemon manages to get details wrong.
|Difficulty to find=??
+
|Spawn Chance=0%
 
|Acquired by=[[Where to Find and Catch {{PAGENAME}}]]
 
|Acquired by=[[Where to Find and Catch {{PAGENAME}}]]
|Max CP=919
+
|Max CP=718
|Max HP=87
+
|Max HP=88
|Max Attack=125
+
|Max Attack=106
|Max Defense=125
+
|Max Defense=106
 
|Max Stamina=111
 
|Max Stamina=111
 
}}
 
}}
 
[[Ditto]] is a [[normal]] [[type]] [[Pokemon]].
 
[[Ditto]] is a [[normal]] [[type]] [[Pokemon]].
 
*See [[Where to Find and Catch {{PAGENAME}}]]
 
*See [[Where to Find and Catch {{PAGENAME}}]]
 +
==Catching Mechanics==
 +
*Ditto spawns are indistinguishable from the Pokémon they're hidden as and even [[PoGo+]] will treat it as the Pokémon it's hiding as so the reveal is only after it is caught.
 +
**Most common disguises: [[Pidgey]], [[Rattata]], [[Magikarp]], [[Zubat]], [[Hoothoot]], [[Sentret]], [[Yanma]]
 +
*You can catch more than one Ditto
 +
*A hidden Ditto will appear the same to all players but will turn into a Ditto upon catching and can be caught with PoGo+
 +
*The hidden Pokemon's [[badges]] are shown rather than Ditto's [[Normal]] [[Type]] one.
 +
*If a hidden Ditto runs, your journal only says that the disguised Pokémon ran and your Ditto entry in the Pokédex is unchanged. You get a "seen" for the disguised Pokémon, though.
 +
*If you run from a disguised Ditto, you will get a "seen" for the disguise. If you subsequently catch it, that disguised "seen" count will be reduced and moved to the Ditto seen/caught count. So there is no way to know until someone catches it.
 +
*Ditto is available Worldwide.
 +
*Does appear on [[Lures]] and [[Incense]].
 +
*A disguised Ditto may be more difficult to catch than your average common.
 +
*Ditto is a predetermined spawn, IE: it is NOT a chance upon starting an encounter. All players catching the same Pokemon disguised as a Ditto will have the Pokemon transform into a Ditto
 +
*More often than not, a Ditto disguised Pokémon spawns in a group of similar pokemon. (Example: If Ditto is disguised as a Zubat, there would be at least 2 other Zubats in the immediate area.
 +
 +
==Battling Mechanics==
 +
*Ditto [[transform]]s to your opponent's [[Pokemon]] at the start of a [[Battle]], even if you don't attack.
 +
*Ditto will Transform into the first non-Ditto Pokémon it sees as Defender or Attacker.
 +
*Ditto will only use Transform once and will stay the Pokémon it transformed into even when swapped out, the source Pokémon is defeated, and swapped in to fight a new Defender.
 +
*When faced with another ditto, neither will transform.
 +
*It matches [[Type]] and [[Moves]] of copied Pokémon
 +
*It adopts the transformed Pokemon's [[Base Attack]] and [[Base Defense]].
 +
*It does NOT match [[CP]], rather it becomes the CP of the copied Pokémon using Ditto's [[level]] and [[IVs]].
 +
*Ditto does not copy a target's [[HP]] so it is a glass cannon.
 +
*When it is defending a [[Gym]], it looks like Ditto.
 +
*A trainer joining a Gym battle will see Ditto transform into and stay as the Pokémon that the Ditto first encounters
 +
*It can attack before the transformation animation is complete so look for the yellow flash.
 +
*Ditto's [[Prestige]] is based on the Transformed CP (so a high level Ditto is quite good to train against due to low [[HP]] and high CP)
 +
*Ditto can not use Transform on a Transformed Ditto.
 +
*Ditto can, in fact, use Transform on [[Porygon]] even though it's copy-protected
 +
*In a multiplayer Defending Ditto will only transform to the first Pokémon to enter the battle. Subsequent players will Not get their own transformation.
 +
 +
==Other Mechanics==
 +
*Ditto's buddy distance is 3km.
 +
*Ditto will not ride on your shoulder.
 +
 
==Hidden Stats==
 
==Hidden Stats==
 
{{Pokemon Hidden Infobox
 
{{Pokemon Hidden Infobox
 
|Base Stamina=96
 
|Base Stamina=96
|Base Attack=110
+
|Base Attack=91
|Base Defense=110
+
|Base Defense=91
|Base Capture Rate=0.16
+
|Base Capture Rate=0.2
 
|Base Flee Rate=0.1
 
|Base Flee Rate=0.1
|Collision Radius=0.403m
+
|Collision Radius=0.4025m
|Collision Height=0.52m
+
|Collision Height=0.52325m
|Collision Head Radius=0.2013m
+
|Collision Head Radius=0.20125m
 
|Movement Type=[[Jump]]
 
|Movement Type=[[Jump]]
 
|Movement Timer=3600s
 
|Movement Timer=3600s
|Jump Time=1.0s
+
|Jump Time=1s
 
|Attack Time=3600s
 
|Attack Time=3600s
 
|Pokedex Height=0.3m
 
|Pokedex Height=0.3m
Line 44: Line 80:
 
|Height Standard Deviation=0.04
 
|Height Standard Deviation=0.04
 
|Weight Standard Deviation=0.5
 
|Weight Standard Deviation=0.5
 +
|Model Height=0.33
 +
|Buddy Distance=3km
 +
|Buddy Size=Medium
 
}}
 
}}
 
*[[Hidden Stats]] are obtained from game files.
 
*[[Hidden Stats]] are obtained from game files.
  
 
==Moves==
 
==Moves==
===Standard Moves===
+
{{Move in Pokemon}}
*[[Pound]]
+
 
===Special Moves===
+
===Old Moves===
*[[Struggle]]
+
 
 
==Evolution==
 
==Evolution==
 
*Evolution Requirement:  [[None]]
 
*Evolution Requirement:  [[None]]
  
 
[[File:ditto1.png|link=Ditto]]
 
[[File:ditto1.png|link=Ditto]]
 +
 +
==Strengths and Weaknesses==
 +
===Strengths===
 +
*[[ghost]]
 +
===Weaknesses===
 +
*[[fighting]]
  
 
==Acquired By==
 
==Acquired By==

Latest revision as of 22:15, 18 February 2017

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Ditto
Ditto
Information
Number 132
Generation 1
Type normal
Classification Transform Pokemon
Max CP 718
Max HP 88
Max Attack 106
Max Defense 106
Max Stamina 111
Height 1'00", 0.3m
Weight 8.8lbs, 4.0kg
Total Evolution Req Base
Next Evolution Req Max
Egg Distance N/A
Standard Moves Transform
Special Moves Struggle
Strengths ghost
Weaknesses fighting
Description Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokemon manages to get details wrong.
Spawn Chance 0%
Acquired by Where to Find and Catch Ditto

Ditto is a normal type Pokemon.

Catching Mechanics

  • Ditto spawns are indistinguishable from the Pokémon they're hidden as and even PoGo+ will treat it as the Pokémon it's hiding as so the reveal is only after it is caught.
  • You can catch more than one Ditto
  • A hidden Ditto will appear the same to all players but will turn into a Ditto upon catching and can be caught with PoGo+
  • The hidden Pokemon's badges are shown rather than Ditto's Normal Type one.
  • If a hidden Ditto runs, your journal only says that the disguised Pokémon ran and your Ditto entry in the Pokédex is unchanged. You get a "seen" for the disguised Pokémon, though.
  • If you run from a disguised Ditto, you will get a "seen" for the disguise. If you subsequently catch it, that disguised "seen" count will be reduced and moved to the Ditto seen/caught count. So there is no way to know until someone catches it.
  • Ditto is available Worldwide.
  • Does appear on Lures and Incense.
  • A disguised Ditto may be more difficult to catch than your average common.
  • Ditto is a predetermined spawn, IE: it is NOT a chance upon starting an encounter. All players catching the same Pokemon disguised as a Ditto will have the Pokemon transform into a Ditto
  • More often than not, a Ditto disguised Pokémon spawns in a group of similar pokemon. (Example: If Ditto is disguised as a Zubat, there would be at least 2 other Zubats in the immediate area.

Battling Mechanics

  • Ditto transforms to your opponent's Pokemon at the start of a Battle, even if you don't attack.
  • Ditto will Transform into the first non-Ditto Pokémon it sees as Defender or Attacker.
  • Ditto will only use Transform once and will stay the Pokémon it transformed into even when swapped out, the source Pokémon is defeated, and swapped in to fight a new Defender.
  • When faced with another ditto, neither will transform.
  • It matches Type and Moves of copied Pokémon
  • It adopts the transformed Pokemon's Base Attack and Base Defense.
  • It does NOT match CP, rather it becomes the CP of the copied Pokémon using Ditto's level and IVs.
  • Ditto does not copy a target's HP so it is a glass cannon.
  • When it is defending a Gym, it looks like Ditto.
  • A trainer joining a Gym battle will see Ditto transform into and stay as the Pokémon that the Ditto first encounters
  • It can attack before the transformation animation is complete so look for the yellow flash.
  • Ditto's Prestige is based on the Transformed CP (so a high level Ditto is quite good to train against due to low HP and high CP)
  • Ditto can not use Transform on a Transformed Ditto.
  • Ditto can, in fact, use Transform on Porygon even though it's copy-protected
  • In a multiplayer Defending Ditto will only transform to the first Pokémon to enter the battle. Subsequent players will Not get their own transformation.

Other Mechanics

  • Ditto's buddy distance is 3km.
  • Ditto will not ride on your shoulder.

Hidden Stats

Ditto Hidden Stats
Base Stamina 96
Base Attack 91
Base Defense 91
Base Capture Rate 0.2
Base Flee Rate 0.1
Collision Radius 0.4025m
Collision Height 0.52325m
Collision Head Radius 0.20125m
Movement Type Jump
Movement Timer 3600s
Jump Time 1s
Attack Time 3600s
Pokedex Height 0.3m
Pokedex Weight 4.0kg
Height Standard Deviation 0.04
Weight Standard Deviation 0.5
Model Height 0.33
Buddy Distance 3km
Buddy Size Medium

Moves

Standard Moves

MoveTypeEffective AgainstIneffective AgainstPowerPower Per SecondCritical ChanceEnergyEnergy Per SecondHealDurationDamage Window
TransformNormalGhost
Rock
Steel
00.00.0%00.002230400

Special Moves

MoveTypeEffective AgainstIneffective AgainstPowerPower Per SecondCritical ChanceEnergyEnergy Per SecondHealDurationDamage Window
StruggleNormalGhost
Rock
Steel
3543.750.0%00.002200800

Old Moves

Evolution

  • Evolution Requirement: None

Ditto1.png

Strengths and Weaknesses

Strengths

Weaknesses

Acquired By

????

Additional Information