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[[Damage Window]] is the specific time period when an [[Move|attack]] actually deals damage. Damage is spread evenly across the Damage Window. This is the time range when you want to [[dodge]] an attack. Dodging always last 500ms and your [[Pokemon]] is immune to damage during that time. All [[Standard Moves]] have Damage Window of 200ms, so a properly timed dodge allows you to avoid all the damage. If dodge is not timed well, if might only overlap part of the Damage Window and you'll take partial damage. Damage Window of [[Secondary Moves]] vary in length, some are even longer than 500ms, making it impossible to completely dodge.
Each [[Move]] has both '''Damage Window Start ''' and '''Damage Window End'''.
[[Category:Stats]]